I assisted in the creation of various products and built tight relationships with creators in San Francisco during a time of unprecedented growth. While taking on roles, I developed an interest in improving experiences around content creation, data aggregation, and discovery.
After helping Runnable sell to MuleSoft, I moved to Los Angeles and began supporting businesses as a freelancer. While freelancing, I developed systems and feature updates with Atlassian, Google, and Sentry.
In 2020, I was hired by Sam Hinkie (Former GM of 76ers) to lead design at Scout. We successfully created an elegant inventory tool with a solid visual identity. Since building Scout and selling it to StockX, I have taken on more freelance design roles with the intent of reducing ambiguity and increasing consistency.
Designing at Immersa was my latest experience, where we streamlined complex data tasks and lowered the barrier to entry for non-technical users.
I am currently leading at Bracket, our team is creating software that improves the competitive experience.
Designed core concepts including entities, reverse ETL, and data automation, significantly streamlining platform workflows.
Created user-centric designs aligned with industry-leading standards, bolstering the product's usability and visual appeal.
Streamlined complex data management tasks, lowering the barrier to entry for non-technical users.
Prioritized designs suitable for business users from sales, marketing, and customer success.
Advocated for expanding the platform's integration library to broaden its use cases and impact.
Transformed Banter's communication model, introducing asynchronous messaging and enhanced reach for a more seamless user experience.
Successfully launched key features related to sharing and groups, contributing to user growth and engagement.
Revamped Scout's inventory experience across platforms, resulting in improved usability and flexibility for resellers.
Upgraded the design system to adapt to diverse screen sizes, creating a seamless transition from the desktop to mobile experience.
Explored opportunities in NFT/Web3.0 space, demonstrating a focus on emerging technologies.
Increased product adoption by leading the redesign of Scout's mobile app and implementing features like global search.
Updated the design system to ensure seamless scaling across diverse mobile devices.
At Stackla, I strategically deployed a landing page to gauge market interest and gather insights on brand perception. My approach involved prototyped interactive solutions for Stackla's marketing website and administration panel, improving usability for internal teams.
Strategically refined pre-existing visual assets to preserve brand recognition while driving a cohesive design evolution.
Built a scalable design system to support efficient growth and maintain a consistent user experience.
Designed "Runnabro," a brand mascot that strengthened Runnable's visual identity and appeal.
Collaborated with developers on Github to ensure seamless design implementation and maintain code integrity.